Similar to the approach GRIN took with its excellent Bionic Commando Rearmed, Castle of Illusion's remake downplays or strips out elements from the original game that didn't quite work out, while focusing on components that were particularly effective.Ĭastle of Illusion's basic mechanics remain mostly untouched, for example. The result contributes enough new content to make the experience worthwhile for Castle of Illusion veterans, while also ensuring a consistent gameplay flow for newcomers. Sega Studios Australia deviates little from Castle of Illusion's structure, capturing the spirit of the original game while adding its own embellishments when needed. Originally released for the Sega Genesis in 1991, Castle of Illusion boasted exceptional graphics, memorable challenges, and a satisfying difficulty curve, earning it a spot among the best Disney-licensed platformers. Castle of Illusion is both a great remake and a showcase for the key elements that make up a successful platformer. Sega's HD update of Castle of Illusion throws the failings of Disney's recent platformers into sharp relief, exposing the pitfalls of brand-driven remakes while demonstrating a love and reverence for its source material. More recently, DuckTales: Remastered attempted to add more character to Capcom's beloved classic with frequent cutscenes, trampling the perfect pacing of the original game. 2012's Epic Mickey: The Power of Illusion for the Nintendo 3DS cited direct inspiration from Sega's 16-bit classic, Castle of Illusion Starring Mickey Mouse, but its gameplay was burdened with endless dialogue and ill-fitting Disney cameos. Modern-day developers of Disney platformers often lean heavily on the license in the hopes of repeating previous successes, but their attempts have come up short. This approach may not sit well with brand managers today, but it made for great video games. The reality is that many memorable platformers – including DuckTales, Rescue Rangers, and yes, Castle of Illusion – took severe liberties with Disney's characters and canon, leading to unexpected innovation. As recent efforts demonstrate, however, licensing is only a small part of the equation. Microsoft recently added Castle of Illusion to its list of backward compatible Xbox 360 titles that play on Xbox One.Longtime video game fans speak fondly of the "Disney magic" that made for great platformers throughout the '80s and '90s. It’s currently being sold for $14.99 on the PlayStation Store, Steam and Xbox Games Store. In the side-scrolling platformer, Mickey Mouse is tasked with rescuing Minnie Mouse from the shape-changing witch Mizrabel and must traverse a fantastical castle to do so.Ĭastle of Illusion was released on PlayStation 3, Windows PC and Xbox 360 in 2013. "For players who own the game, they will be able to re-download it to their respective system at any point in the future - this delisting should not prevent current owners from being able to access the game at a later time."ĭeveloped by Sega Studios Australia, the modern Castle of Illusion served as a re-imagining of the beloved Sega Genesis original released in 1990. "Due to an expiration of business terms, SEGA will no longer be able to sell Castle of Illusion on Xbox Live, PlayStation Network, or Steam, with the current publishing arrangement coming to an end on September 2," the company said in a statement. 2, the publisher confirmed to Polygon today. Sega’s 2013 remake of classic 16-bit platformer Castle of Illusion Starring Mickey Mouse will no longer be available for sale after Sept.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |